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NPC Generator

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Advanced [show]


Alex Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries glaives. His auburn hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He wants to get laid.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Has a crush, Poor. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Alex Asheton, Male Human Druid 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Don Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear white clothing when he does not wear armor. He has a small bristly mustache and wavy silver hair. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Logical, Persistence. Flaws: Insane. Bonds: Attractive, Slave. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Don Pinkerton, Male Human Fighter 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Banded agate (5 gp). Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs


Balimaar Clapham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long red hair kept up in a rat tail. He has a tattooed face.

Personality: He is irascible and easily irritated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Junk Dealer. By chance he met his brother recently and the two have been together since.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Antagonistic. Bonds: Rich, Immigrant, Job, Family. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Balimaar Clapham, Male Human Cleric 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)6 (-2) 15 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 12000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Barney, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly brown, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the north, but his parents moved at a very young age to the east. He was an apprentice working in his father's forge. He became a Laborer soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Persistence. Bonds: Job, Immigrant. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Barney, Male Human Sorcerer 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 1000 sp.


Social Check DCs


Solomon Hadlee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His hair is white and curly. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Passionate, Professionalism. Bonds: Adventurer, Enemies. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Solomon Hadlee, Male Human Sorcerer 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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