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Advanced [show]


Wymar Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has silver hair. His brown eyes dart from person to person.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Wymar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined, Gifted. Bonds: Poor. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Wymar Wentworth, Male Human Warlock 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 400 gp.


Social Check DCs


Odo Kelsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy black pantaloons and a white scarf, and is pretty ugly. His hair is cut close to his head. His eyes are blue and catlike.

Personality: He dislikes all the random violence that takes place in the south. He is obsessed with a lost civilization.

History: He was born in the south, but his parents moved at a very young age to the north. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Family. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Odo Kelsey, Male Human Warlock 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Sardonyx (80 gp). Fiery yellow corundum (800 gp).


Social Check DCs


Wymar Shirley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears dull yellow sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His right hand appears badly burned and disfigured. His long red hair reaches down to his waist. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Wymar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Bonds: Guardian, Family, Religious, Enemies. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Wymar Shirley, Male Human Barbarian 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)8 (-1) 16 (+3)15 (+2)
Skills Arcana +1, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Conrad Cason, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large brown jacket. He is muscular with a powerful set of arms. His black hair and beard is wavy and long. He has a dull look in his violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has all his life been fascinated with dancing.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Poor. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Conrad Cason, Male Human Sorcerer 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Brandon, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and likes to wear brown tank tops with yellow pants. His left hand appears badly burned and disfigured. He wears a colorful flower in his chestnut hair. His fierce blue eyes like to dwell on things.

Personality: He likes to make people angry or surprised. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he's looking for his big break

Flaws: Antagonistic, Hedonist, Disease. Bonds: Attractive. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Ralf Brandon, Male Human Monk 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 16 (+3)13 (+1)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. Aquamarine (1200 gp). Red-brown spinel (160 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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