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Advanced [show]


Odo Blythe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and sports blue clothing, slightly heavier than average wear. With a patchy white beard and wild white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Flaws: Insane, Addict. Bonds: Military. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Odo Blythe, Male Human Wizard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Rolf Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his whip. His auburn hair, when down, is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Justice. Flaws: Addict. Bonds: Adventurer. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Rolf Enfield, Male Human Aristocrat 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Deception +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Coral (80 gp). Moss agate (6 gp).


Social Check DCs


Bertram Deighton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fancy brown suit. He is tall, broad shouldered and powerfully built. His long red hair reaches down to his waist. His green eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: To unite with his sister; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Religious, Family. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Bertram Deighton, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Percival Beckwith, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has done his best to style his auburn hair to look like a famous performer. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast mountains. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Insane, Selfish. Bonds: Attractive, Nature, Adventurer. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Beckwith, Male Human Monk 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 16 (+3)11 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Alexandrite (600 gp). Malachite (4 gp). Zircon (60 gp). Tourmaline (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Langston, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long golden beard, and similarly colored long hair. His eyes are likewise brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Weaver business at a young age. A gifted student he started as a Fisher, but he got bored and became a Weaver. He has worked as a Weaver like his father before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Entrepeneur, Joker. Flaws: Secretive. Bonds: Job, Immigrant. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Langston, Male Human Expert 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)16 (+3) 14 (+2)14 (+2)
Skills Insight +5, Religion +6
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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