Lewis Colton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long chestnut hair reaches down to his waist. His brown eyes peer out from beneath his small brown hat.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Lewis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of western immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Bonds: Rich, Military, Immigrant. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (300 gp).
Gunter Garfield, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses in blue turtlenecks beneath a violet coat with brown slacks. His golden hair is kept up in a ponytail inside a broad hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Gunter will drive conversation. He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he has money and likes to spend it
Ideals: Extrovert, Optimist. Bonds: Military, Rich, Job. Occupation: Jeweler
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 10 pp. Rock crystal (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Manfred Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. His amber eyes peer out from beneath his Stetson grey hat.
Personality: Eccentric and domineering, Manfred will drive conversation. Manfred is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion; and his religion dominates his actions
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Adventurer, Family, Religious. Occupation: Barrister
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 7 (-2) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Infernal
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Reynard Berkeley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Spice Merchant. With bright white hair and a scraggly beard. His blue eyes peer out from beneath his top yellow hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Reynard was left his mother's suit of armor and trained in its use and care. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Artistic. Bonds: Job, Military, Rich. Occupation: Spice Merchant
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 50000 cp. Silver comb with moonstones (300 gp). Fire opal pendant on a fine gold chain (500 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp).
Diggory Dudley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his father.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Diggory and his spouse have recently divorced.
Motivation: To get a good night's sleep.
Ideals: Entrepeneur. Flaws: Antagonistic, Disease, Insomniac. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 36 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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