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NPC Generator

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Advanced [show]


Richard Washington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears tight fitting clothing which further accentuates his frame. His auburn hair is slicked back into a classic pompadour. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He plays an instrument quite well.

History: He comes from a rich western family. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Richard Washington, Male Human Warlock 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 600 gp. Deep green spinel (130 gp). Golden pearl (130 gp). Zircon (20 gp). Aquamarine (500 gp). 1 Half-Plate.


Social Check DCs


Everard Barclay, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person.

Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He wants to get laid; and to settle down with his crush

Flaws: Antagonistic. Bonds: In love, Rich, Slave, Has a crush. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Everard Barclay, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Charles Moreno, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a white shirt with thin blue vertical stripes and yellow pants. His white hair is kept up in a ponytail inside a feathered hat. He has a dull look in his amber eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Cynical, Secretive, Disease. Bonds: Nature, Religious. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Charles Moreno, Male Human Paladin 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his brown hair well, parting it to the right. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the north to a Sage, Gerard learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Miner again.

Ideals: Impeccable. Bonds: Attractive, Rich, Job. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Nash, Male Human Druid 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Diggory Nash, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is white and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Diggory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting, Entrepeneur. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Diggory Nash, Male Human Commoner 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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