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Advanced [show]


Odo Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. His white hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in morningstar use. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Odo Clapham, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)17 (+3) 9 (-1)10 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Rolf Watson, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he tends to wear a green poncho over his likewise colored trousers and shirt. He keeps his long black hair kept up in a rat tail. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better world.

Motivation: He's in love; and he's attracted to the pc

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Rolf Watson, Male Human Adept 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. A silver and pearl hairclip (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Diggory Bradly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey top hat and grey clothes. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his brown eyes.

Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Diggory was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Adventurer. He was granted druidic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic, Gifted. Bonds: Immigrant, Religious. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Diggory Bradly, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)12 (+1) 7 (-2)14 (+2)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 pp.


Social Check DCs


Trym Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a black wide-brimmed hat and black clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His long golden hair reaches down to his waist. This hazel eyed westerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Seamstress business at a young age. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he would like to get married and retire

Ideals: Disciplined, Philantrophist. Bonds: Job, Military, Has a crush. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Trym Copeland, Male Human Monk 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Reynard Blythe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his daughter; and he's looking for his big break

Flaws: Depressed. Bonds: Adventurer, Rich, Job, Family. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Reynard Blythe, Male Human Fighter 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Silver comb with moonstones (400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs

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