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Advanced [show]


Clerebold Graeme, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He keeps his long chestnut hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.

History: He comes from a rich northern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Athletic, Passionate, Gifted. Bonds: Adventurer, Rich. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Clerebold Graeme, Male Human Rogue 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Conrad Westbrook, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky yellow painted plate armor. His hair is black and curly. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a brothel owner, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Bonds: Family, Mentor, Adventurer. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Westbrook, Male Human Adept 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 2 Smokesticks. 1 Antitoxin. 2 Tanglefoot bags.


Social Check DCs


Wymar Hastings, Male Human [Permalink]

Personal [hide]

Description: A 5'2" western man, he wears baggy green pantaloons and a white scarf. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Jeweler profession.

History: Wymar was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has taken up work as a Stableman and fed both sides of the war false information with the goal of increasing casualties.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Flaws: Antagonistic, PTSD. Bonds: Job, Rich, Adventurer. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Hastings, Male Human Warlock 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 14 (+2)18 (+4)
Skills Deception +6, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Henry Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His tied-back hair is black. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.

History: Henry hails from a village terrorized by illithids. In his 12th year, his parents were killed by a illithids raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Enemies. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Henry Van Es, Male Human Expert 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)9 (-1) 10 (+0)15 (+2)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Arnold Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His brown hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his son. Heartbroken, Arnold never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Attractive, In love. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Arnold Milton, Male Human Monk 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. Golden yellow topaz (900 gp). Violet garnet (900 gp). 1 Minor magic item.


Social Check DCs

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