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NPC Generator

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Advanced [show]


Wymar Hayden, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He has a slight overbite and is overall scrawny. He keeps his long brown hair kept up in a rat tail. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal painting training, and achieved minor success. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Philantrophist, Artistic, Logical. Flaws: Impulsive. Bonds: Immigrant. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Wymar Hayden, Male Human Aristocrat 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. 1 Chain shirt. 1 Banded mail. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Adam Marley, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears bulky white painted plate armor. His hair is silver and very short. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Adam was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army

Ideals: Joker. Bonds: Attractive, Adventurer, Military. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Adam Marley, Male Human Adept 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports white clothing, slightly heavier than average wear. His black hair is still thick. His eyes are likewise green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and to end his boredom

Flaws: Mundane, Impulsive. Bonds: Immigrant, Poor, Enemies. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Arnold Hadleigh, Male Human Aristocrat 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)5 (-3) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Nature +4, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Infernal, Goblin
Attacks Melee +6 / 1d10+4, Ranged -1 / 1d10-3, Grapple +4

Possessions: 19000 sp.


Social Check DCs


Manfred Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. He keeps his white hair in a flapper bob. His half smiles and brown eyes are beguiling and draw you in.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Flaws: Hedonist. Bonds: Attractive, Poor, Family, Military. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Manfred Bradshaw, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adam Asheton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown shirt with thin pastel vertical stripes and white pants. He wears his hair in dreadlocks. His thin eyebrows rest above his beady hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Adam is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A powerful wizard made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his brother's freedom.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Flaws: Ugly. Bonds: Family, Mentor, Religious, Rich. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Adam Asheton, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 10000 cp. Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A miniature golden chest with tiny emeralds lining the top (60 gp).


Social Check DCs

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