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NPC Generator

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Advanced [show]


Percival Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears a colorful flower in his red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Percival studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and revenge

Ideals: Justice, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Percival Emsworth, Male Human Adept 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)14 (+2) 14 (+2)17 (+3)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 20000 cp.


Social Check DCs


Lance Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His skin is fair and his fingers are delicate and long. His hair is long and silver with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His brown eyes peer out from beneath his broad tan hat.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. His arcane abilities were realized during a raid on his village. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Nature, Enemies. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Lance Asheton, Male Human Warlock 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 17 (+3)9 (-1)
Skills Athletics +6, Deception +2
Senses Passive Perception 13
Languages Common, Orc, Druidic, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 200 gp. Obsidian (14 gp). 1 Minor magic item.


Social Check DCs


Cory Shelley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his whip always slung over his shoulder. He carries with him a set of whips on his belt, each one with a emerald on the hilt. His blonde hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the south; and he is greedy

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Cory Shelley, Male Human Warlock 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Just what you see.


Social Check DCs


Anselm Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears a feathered hat to cover his moderate length auburn hair. He has a dull look in his amber eyes.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with poetry.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Glassblower again; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Artistic, Athletic. Bonds: Rich, Job, Family. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Anselm Garfield, Male Human Rogue 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Auran, Celestial, Halfling
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerard Marleigh, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a grey tunic with black highlights, and long white pants that bunch up around his shoes. His golden hair is unkempt and raggedy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gerard took refuge in the large cave and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Gerard Marleigh, Male Human Barbarian 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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