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NPC Generator

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Advanced [show]


Balimaar Southey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky green painted plate armor. With a patchy black beard and wild black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. His divine abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Balimaar Southey, Male Human Barbarian 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)8 (-1) 15 (+2)16 (+3)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 17000 sp.


Social Check DCs


Geoffrey Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He sports a long white beard, and similarly colored long hair. His hazel eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a island tribe. When Geoffrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic, Insane. Bonds: Adventurer, Nature, Military. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Geoffrey Prescott, Male Human Druid 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 73 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)17 (+3) 7 (-2)7 (-2)
Skills Athletics +5, Deception +1
Senses Passive Perception 8
Languages Common, Auran, Orc, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. Rich purple corundum (700 gp). Rock crystal (20 gp). Brown-green garnet (70 gp).


Social Check DCs


Dustin Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a glaive. His hair is long and chestnut with streaks of red, and is pulled back with small pastel clips. His beard is red, braided, and well cared for. His fierce violet eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Dustin was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker. Flaws: Impulsive, Antagonistic. Bonds: Job, Debt. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Dustin Hadleigh, Male Human Barbarian 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Ernest Lancaster, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright green suits and hats. His hair is long and chestnut with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His eyes, though not visible through his cowl, are violet.

Personality: He hates giants. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: Ernest was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and retire the richest man in the north

Ideals: Professionalism, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Enemies, Job. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Ernest Lancaster, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)8 (-1) 7 (-2)11 (+0)
Skills Persuasion +3, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. White pearl (40 gp). Banded agate (4 gp).


Social Check DCs


Trym Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a trident on his belt. He is portly but not overly obese. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Architect profession.

History: Trym was born in the north. At a young age he loved to build and create. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Carpenter job and began his own company from there.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Job, Nature. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Trym Yardley, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)18 (+4) 10 (+0)15 (+2)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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