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Advanced [show]


Manfred Ogden, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. His long auburn hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small island village. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Adventurer, Nature. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Manfred Ogden, Male Human Warrior 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)17 (+3) 10 (+0)14 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Terran, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 110 pp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Gold dragon comb with red garnet eye (400 gp). Finely wrought small gold bracelet (60 gp). 1 Minor magic item.


Social Check DCs


Kyle Remington, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and yellow workpants. His shirt is grey, and he wears a heavy yellow leather apron most of the time. He wears a colorful flower in his auburn hair. His amber eyes are slightly larger than normal.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a logical person and will generally grow upset if things defy logic and science.

History: Kyle hails from a village terrorized by dire rats. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Logical. Bonds: Poor, Attractive, Enemies, Religious. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Kyle Remington, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Nature +3, Stealth +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Trym England, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the west. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Nature, Family. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Trym England, Male Human Warrior 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)17 (+3) 17 (+3)12 (+1)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple tan line shooting up and back down. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is singed and shortened. He has a tattooed face.

Personality: He has always had a great fascination with Human culture. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Racist. Bonds: Enemies, Religious. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Guy Vance, Male Human Barbarian 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 73 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Roger Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear black tank tops with white pants. He has wavy auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Disciplined, Optimist, Entrepeneur. Flaws: Insomniac. Bonds: In love. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Roger Warwick, Male Human Barbarian 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Musical instrument. 1 Crowbar.


Social Check DCs

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