Don Ramsay, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head. His black hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: When he was but 7 years old his parents immigrated from the east. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.
Motivation: Retire the richest man in the east; and he's attracted to the pc
Ideals: Justice, Philantrophist, Entrepeneur. Bonds: Immigrant, Nature. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 6
Hit Points 15 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 3 (-4) | 5 (-3) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged -1 / 2d4-4, Grapple +2
Possessions: Blue star sapphire (600 gp). Tiger eye turquoise (14 gp). Onyx (40 gp). Lapis lazuli (14 gp).
Odo Breeden, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.
History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Odo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.
Motivation: He is content.
Ideals: Pacifist, Gifted. Flaws: Addict, Mundane. Bonds: Poor. Occupation: Marshal
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Obsidian (5 gp).
Don Merton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple white robe with pastel stripes complete with hood. His hair is silver, silky, and of moderate length. His hazel eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of brigands once and for all.
History: Gifted from a young age, Don studied abroad. His first spouse was a Tanner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by brigands. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Gifted. Bonds: Attractive, Enemies, Family. Occupation: Masseuse
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Carved bone or ivory statuette (30 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
Charles Lester, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal music training, and achieved minor success. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their daughter. He worked as a Unemployed, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and to unite with his sister
Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Family, Immigrant. Occupation: Unemployed
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Coral (120 gp). Deep green spinel (120 gp). Fiery yellow corundum (1300 gp). Star rose quartz (20 gp).
Kyle Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black costume with the symbols of strength on his torso. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Kyle is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of a Detective, who enjoyed hunting, Kyle was taken on many hunting expeditions. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kyle's father didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Enemies. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 2 Antitoxin.
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