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NPC Generator

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Advanced [show]


Justin Barton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears black leather gloves, a black jacket, and tight pants, he is not a threatening figure. He wears his chestnut hair up in a very large beehive style do. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Justin studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Antagonistic, Secretive. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Justin Barton, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 10 (+0)17 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Patrick Shirley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and brown with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His brown unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Ideals: Entrepeneur. Flaws: Disease, Racist, Insomniac. Bonds: Family. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Shirley, Male Human Monk 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 11 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Deception +5, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Black star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His golden hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.

History: Conrad was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Meet up once more with his childhood friend.

Flaws: Cynical, Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Conrad Atterton, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)14 (+2) 11 (+0)18 (+4)
Skills Stealth +0, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Patrick Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. He carries with him a set of axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. With bright blonde hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.

History: Born in the north to a Mercenary, Patrick learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Fighting, Joker. Bonds: Attractive, Adventurer, Job. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Patrick Merton, Male Human Paladin 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)16 (+3) 8 (-1)12 (+1)
Skills Athletics +5, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Magnifying glass.


Social Check DCs


Tim Milton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses like a well dressed Body Guard does. Beneath his clothing is a huge mess of scar tissue. His black hair is greasy and uncared for. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Body Guard business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Body Guard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and wants his loneliness to end

Ideals: Joker. Flaws: Ugly. Bonds: Job, Slave, Has a crush. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Tim Milton, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1800 sp. Peridot (40 gp).


Social Check DCs

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