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NPC Generator

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Advanced [show]


Thomas Snape, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His chestnut hair is still thick. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is skeptical of what others tell him and is slow to trust.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Thomas Snape, Male Human Fighter 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Percival Law, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his violet boots flare out at the collars. His moppish chestnut hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the north. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic, Pacifist. Bonds: Attractive, Job, Poor. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Percival Law, Male Human Warrior 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 400 gp. Cloth of gold vestments (100 gp). 1 Minor magic item.


Social Check DCs


Cory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears yellow leather gloves, a yellow jacket, and tight pants. He has moderate length black hair. His brown eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Cory will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels the way he acts is they only way to get by in the world; and regain custody of his daughter

Ideals: Extrovert, Impeccable. Flaws: Forgetful. Bonds: Mentor, Family. Occupation: Mortician

Voice: French accent

Attributes [hide]

Cory Bradshaw, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Wymar Shelley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His white hair is matted, messy, and big. His eyes are hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the west, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Nature, Immigrant. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Wymar Shelley, Male Human Commoner 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 16 (+3)17 (+3)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common, Ignan, Infernal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hubert Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is bald on top and has large black tufts of hair around his ears. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is a Hag in disguise. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Hubert Van Es, Male Human Ranger 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs

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