Reynard Stansfield, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears grey leather gloves, a grey jacket, and tight pants. He keeps his golden hair in a pixie cut. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Opinionated, Artistic. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 6 |
Possessions: 600 gp.
Clerebold Peyton, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy brown hair. His brown eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1000 sp. Aquamarine (400 gp). Blue quartz (16 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Roland Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple yellow robe with tan stripes complete with hood. He has no hair. He has a tattooed face.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Marshal, his mother struggled to pay the bills. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Enemies, Poor. Occupation: Sellsword
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp. Embroidered and bejeweled glove (2000 gp). Golden circlet with four aquamarines (1000 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Minor magic item.
Robert Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries longswords. His hair is always cut to a buzz. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Robert studied abroad. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He's since become an addict/alcoholic.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Job. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp.
Frederick Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.
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