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Advanced [show]


Clerebold Cotton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. His eyes are blue and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he loathes his own lifestyle

Ideals: Logical. Flaws: Ugly, Depressed, Shy, Insane. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Clerebold Cotton, Male Human Adept 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 32000 sp.


Social Check DCs


Odo Bradly, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His silver hair is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his father.

History: Born to a Knight, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Odo took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to share knowledge with the world

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Odo Bradly, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Everard Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. His brown hair is slicked back into a classic pompadour. His eyes are a pleasant hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Priest mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Extrovert. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Everard Wallace, Male Human Warrior 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He carries with him a set of shortbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has wavy brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.

History: His father raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Logical. Flaws: Insane. Bonds: Nature. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Guy Lincoln, Male Human Druid 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He wears a colorful flower in his black hair. His brown eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Stanford, Male Human Adept 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 60 pp.


Social Check DCs

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