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Advanced [show]


Trey Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He sports a flattop hair cut. This hazel eyed easterner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal music training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Adventurer, Poor. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Trey Trowbridge, Male Human Bard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Onyx (80 gp). Chrysoberyl (60 gp). Alexandrite (1500 gp).


Social Check DCs


Ernest Dumph, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey armored body suit, with a simple white line shooting up and back down. He keeps his silver hair in a flapper bob. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his mother.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Ernest Dumph, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Black pearl (900 gp). Bloodstone (20 gp). Blue quartz (8 gp). 1 Minor magic item.


Social Check DCs


Aldous Spalding, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He typically wears white cloth garments or leather armor. He wears a feathered hat to cover his moderate length red hair. His eyes, though not visible through his cowl, are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice, Philantrophist, Athletic. Bonds: Rich. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Spalding, Male Human Adept 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Moss agate (12 gp). Chrysoberyl (50 gp). Chalcedony (60 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Addington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a green poncho over his likewise colored trousers and shirt. His auburn hair is long and unkept. His gray eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Carter and found it very stressful. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Ugly, Shy. Bonds: Military, Job, Adventurer. Occupation: Carter

Voice: Stutters

Attributes [hide]

Geoffrey Addington, Male Human Cleric 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp.


Social Check DCs


Wymar Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He has a moderate pudge and is not very fit. His hair is brown and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Wymar was raised in a hard working conservative environment. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly. Bonds: Enemies, Adventurer, Job. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Wymar Copeland, Male Human Warrior 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 17 (+3)15 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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