Roger Hornsby, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a grey armored body suit, with a simple pastel line shooting up and back down. His whole body is exceptionally muscular. His hair is silver and curly. His hazel eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Roger hails from a village terrorized by goblins. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He wants revenge against goblins; and someone believes him a fraud
Flaws: Secretive. Bonds: Immigrant, Enemies, Religious. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 62 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Balimaar Redfield, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. His chestnut hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he is terrified, and will act out of fear
Ideals: Entrepeneur. Flaws: Ugly, Sensitive, Fearful. Bonds: Poor, Immigrant. Occupation: Fortune-teller
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1200 gp. Silver chalice with lapis lazuli gems (60 gp). Silver chalice with lapis lazuli gems (60 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).
Hubert Adley, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and carries clubs. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person to random spaces in the air.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.
History: Hubert hails from a village terrorized by gnolls. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in club use. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hubert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Ploughman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. White pearl (110 gp). Aquamarine (1200 gp).
Heward Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is red and curly. His violet eyes are slightly larger than normal.
Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He receives visions of the future at random moments
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Artistic, Gifted, Fighting. Bonds: Adventurer, Family. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 600 gp. Red garnet (40 gp). Golden pearl (40 gp).
Cory Atterton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear black tank tops with grey pants. His long silver hair is drawn into a two foot long braid. His amber eyes are passionate and lively.
Personality: He speaks before he thinks and is too direct. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He was granted arcane powers by his dying sister.
Motivation: Revenge; and he has money and likes to spend it
Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 20 pp.
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