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NPC Generator

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Advanced [show]


Anselm Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of flails on his belt, each one with a emerald on the hilt. He wears his chestnut hair up in a very large beehive style do. This hazel eyed southerner is not easily forgotten.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Nature, Poor. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Anselm Beitz, Male Human Warrior 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 29 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Ignan, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy green pantaloons and a brown scarf. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. His father took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by drow. Rolf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Many drow want him driven away.

Ideals: Optimist. Bonds: Rich, Immigrant, Nature, Enemies. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Rolf Willoughby, Male Human Paladin 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 60000 cp. Obsidian (6 gp). Moss agate (6 gp). Fire opal (400 gp). 1 Masterwork Thieves’ tools. 1 Hourglass.


Social Check DCs


Clerebold Tinley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy brown pantaloons and a grey scarf and is in decent physical shape. He has a long red beard with little hanging trinkets. He has a dull look in his violet eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Barkeep business at a young age. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: Wants a kiss; and further expansion of business

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Job, Has a crush. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Clerebold Tinley, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Geoffrey Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy green suit. His black hair is lengthy. His gray eyes peer out from beneath his Stetson green hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well; and to clean up the streets

Ideals: Gifted. Bonds: Attractive, Guardian, Rich, In love, Family. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Dumph, Male Human Adept 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)10 (+0) 16 (+3)16 (+3)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 15000 sp.


Social Check DCs


Don Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, tan, dusty cloak. He wears a small hat to hide his balding. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He struck the Server job and began his own company from there.

Motivation: His relatives are trying to arrange a marriage; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Family, Immigrant, Job. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Don Merton, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp.


Social Check DCs

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