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NPC Generator

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Advanced [show]


Richard Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is knotted and matted. His skin is flawless and his green eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He plays an instrument quite well.

History: Richard was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Richard Fidget, Male Human Druid 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 gp. Black star sapphire (800 gp). Smoky quartz (30 gp). Smoky quartz (30 gp). 5 Acid flasks.


Social Check DCs


Charles Barlow, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 7 years old his parents immigrated from the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Persistence, Logical. Bonds: Rich, Attractive, Immigrant. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Charles Barlow, Male Human Adept 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Arcana +2, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 60 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).


Social Check DCs


Anselm Brent, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a violet scarf. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He has gleaming, smiling green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Tailor, who enjoyed hunting, Anselm was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist, Justice. Bonds: Nature, Enemies. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Brent, Male Human Expert 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Tim Stanley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple white robe with green stripes complete with hood. His hair is always cut to a buzz. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Mundane, Racist. Bonds: Poor, Religious. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Tim Stanley, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerard Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his silver hair well, parting it to the right. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His mother raised him in a mountain cabin. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Nature. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Northcott, Male Human Sorcerer 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)13 (+1) 10 (+0)17 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 50 pp.


Social Check DCs

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