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NPC Generator

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Advanced [show]


Trym Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Ideals: Logical. Flaws: Ugly. Bonds: Religious, Slave. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Trym Clifton, Male Human Monk 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp. Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item.


Social Check DCs


Adam Marlee, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy black hair. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Adam was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he is greedy

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Adam Marlee, Male Human Aristocrat 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills History +5, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 50 pp.


Social Check DCs


Charles Clifford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown shirt with thin blue vertical stripes and tan pants. He wears a small hat to cover his moderate length golden hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: Charles hails from a village terrorized by goblins. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Wants to open a new tavern; and revenge

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Enemies, Job. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Charles Clifford, Male Human Ranger 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Kyle Barney, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with brown and grey striped suspenders. He wears various colorful collared shirts, and he perpetually has his glaive ready. He wears his blonde hair up. His eyes, though not visible through his cowl, are brown.

Personality: His tongue was cut out and he uses sign language. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a island tribe. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Kyle Barney, Male Human Ranger 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 6
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)3 (-4) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Stealth -1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged -1 / 2d4-4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Henry Chester, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. He wears a colorful flower in his golden hair. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Henry was born with his father's beautiful face. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Optimist, Philantrophist. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Henry Chester, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Disguise kit. 1 Hourglass. 1 Disguise kit.


Social Check DCs

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