Theodoric Kent, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large white mantle and cape that has been intricately interwoven into his pastel robe. His blonde hair is unkempt and raggedy. He is baby faced.
Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.
History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Theodoric was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Dustin Harlan, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. His hair is golden, silky, and of moderate length. His eyes are violet and catlike.
Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. The war was a terrible time for him, and Dustin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Dustin was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Sailor for hire.
Motivation: Wants to open a new tavern.
Flaws: Depressed. Bonds: Attractive, Job, Military, Nature. Occupation: Sailor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 13 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.
Heward England, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His silver hair is lengthy. His ears are large.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born on a small isolated farm. In his 17th year, his parents were killed by a brigands raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Heward and his spouse have recently divorced.
Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Nature. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp.
Heward Blythe, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, grey shirt, and black tie. His auburn hair is braided into rings. His brown eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Sellsword
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Theodoric Sheldon, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and white handkerchief worn on his right side. He has a slight overbite and is overall scrawny. With a patchy auburn beard and wild auburn hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his writing dream.
Motivation: He's repulsed by the PC; and to settle down with his crush
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
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