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NPC Generator

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Advanced [show]


Kody Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey leather gloves, a grey jacket, and tight pants. His chestnut hair has been sun bleached extensively. He has several tiny emerald earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by goblins. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins.

Flaws: Sensitive. Bonds: Rich, Enemies, Mentor, Attractive. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Carlyle, Male Human Paladin 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. Violet garnet (400 gp). Red-brown spinel (160 gp). Chrysoprase (20 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Wallace, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a white coat over a blue low-cut shirt, and a wide-brimmed hat upon his head, and his gloved hand is found clutching a spear. His chestnut hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Theobald's first love is himself. His second love is also himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theobald took refuge in the old dungeon and found the beat up spear and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Detective

Voice: German accent

Attributes [hide]

Theobald Wallace, Male Human Barbarian 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)8 (-1) 15 (+2)10 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Silver pearl (160 gp). Jade (160 gp). Coral (160 gp). 1 Minor magic item.


Social Check DCs


Balimaar Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears black painted combat armor at almost all times. He has done his best to style his chestnut hair to look like a famous performer. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Logical. Bonds: Military, Adventurer. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Balimaar Hamilton, Male Human Paladin 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)18 (+4) 12 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10 pp.


Social Check DCs


Gunter Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, white shirt, and brown tie. He has a moderate pudge and is not very fit. His silver hair is unkempt and raggedy. His violet eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Courier

Voice: Stutters

Attributes [hide]

Gunter Wentworth, Male Human Cleric 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Perception +4, Stealth +7
Senses Passive Perception 17
Languages Common, Gnome, Goblin
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered and bejeweled glove (3000 gp). Sapphire pendant on gold chain (1200 gp).


Social Check DCs


Gerard Atterton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a robe, a symbol of the four houses of cards around his neck, and a sword on his belt. He has a hunchback. He keeps his blonde hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gerard was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Gerard Atterton, Male Human Adept 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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