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Advanced [show]


Kyle Dryden, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Adventurer. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His childhood dream was to be a Ploughman, but he was a colossal failure. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Flaws: Impulsive. Bonds: Attractive, Job, Religious, Enemies. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kyle Dryden, Male Human Rogue 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alex Hadley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He usually wears his red robe and has his nunchaku always slung over his shoulder. His hair is blonde and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Layabout. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alex is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Layabout soon after.

Motivation: Sabotage a competitor; and he is terrified, and will act out of fear

Ideals: Justice, Fighting. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Layabout

Voice: American accent

Attributes [hide]

Alex Hadley, Male Human Paladin 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Chrysoprase (20 gp). Black pearl (200 gp).


Social Check DCs


Theodoric Tickle, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears baggy black pantaloons and a blue scarf. His hair is greying and his face has many wrinkles. His eyes are gray and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Secretive, Fearful. Bonds: Adventurer. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Tickle, Male Human Fighter 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 88 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)13 (+1) 18 (+4)16 (+3)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 7000 sp. Finely wrought small gold bracelet (20 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Alton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His hair is auburn and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Miner

Voice: American accent

Attributes [hide]

Simon Alton, Male Human Bard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 sp. Zircon (40 gp). Malachite (5 gp).


Social Check DCs


Ernest England, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His green unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Bellfounder, but he got bored and became a Merchant. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Disease. Bonds: Job, Immigrant, Slave. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Ernest England, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)15 (+2) 7 (-2)16 (+3)
Skills Perception +0, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Infernal
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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