Arnold Elton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears red leather gloves, a red jacket, and tight pants, and a wedding ring on his right hand. His brown hair is lengthy and is close to two feet long. He has amber eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.
History: Arnold was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. Some 5 years later his spouse died after the birth of his son. Heartbroken, Arnold never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and sabotage a competitor
Ideals: Gifted, Professionalism. Flaws: Racist. Bonds: In love, Job. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Reynard Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tattered old clothes. His brown hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.
History: Sold as a small child to a necromancer, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Bellfounder
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Frederick Barney, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is renowned for his bright violet suits and hats. He keeps his long golden hair kept up in a rat tail. He has gleaming, smiling gray eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Disciplined, Opinionated, Gifted, Optimist. Bonds: Adventurer. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 88 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1100 gp. Deep blue spinel (400 gp). Zircon (20 gp). Chrysoprase (20 gp). Golden yellow topaz (400 gp).
Bertram Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man wears a black vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and he is content
Ideals: Disciplined. Flaws: Ugly, Forgetful, Mundane. Bonds: Slave. Occupation: Layabout
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 32 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +6
Possessions: 1300 gp. Silver comb with moonstones (1000 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Colton, Male Human [Permalink]
Personal [hide]
Description: This western man wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His clothes are grease stained in places. He has a small bristly mustache and wavy black hair. His eyes are amber and beady.
Personality: Eccentric and domineering, Aldous will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and a rival would like him out of the picture
Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 40 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp).
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