Roland Washington, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is renowned for his bright white suits and hats. His hair is always cut to a buzz. He has amber eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy, self-centered, vain, and jealous.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and meet up once more with his childhood friend
Ideals: Joker, Logical. Flaws: Selfish. Bonds: Military, Adventurer. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6
Possessions: 30000 cp. Citrine (40 gp). Star ruby (1400 gp).
Richard Langley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.
History: He is the product a well kept family trust fund and as such has never really known need. Richard was born on a far southern plains where he grew up under the tutelage of his father, an expert Armorer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 8 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 20000 cp.
Randal Morton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He wears his blonde hair down. His eyes are likewise green.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a island tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Fighting, Extrovert. Bonds: Nature, Mentor, Adventurer. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1700 sp. Rhodochrosite (6 gp). Amber (120 gp).
Geoffrey Nibley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a brown armored body suit, with a simple tan line shooting up and back down. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A strong sense of loyalty to Human people; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Racist. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. Black pearl (400 gp). Malachite (16 gp).
Arnold Byron, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His white hair is still thick. His violet eyes are slightly larger than normal.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with singing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Arnold took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Passionate, Artistic, Gifted. Bonds: Rich. Occupation: Bather
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp.
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