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Advanced [show]


Theobald Sharps, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and has a large brown mantle and cape that has been intricately interwoven into his tan robe. His skin is also unnaturally pale. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a necromancer, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult.

Flaws: Ugly, Insane. Bonds: Job, Rich, Mentor. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Theobald Sharps, Male Human Wizard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 8 (-1)17 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 9
Languages Common, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Raymond Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long black hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Raymond's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and wants his loneliness to end

Ideals: Athletic, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Raymond Stapleton, Male Human Commoner 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 700 gp.


Social Check DCs


Everard Blankley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His black hair is lengthy and is close to two feet long. He has a dull look in his hazel eyes.

Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich southern family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Bonds: Guardian, Adventurer, Rich, Debt. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Everard Blankley, Male Human Warlock 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)18 (+4) 8 (-1)17 (+3)
Skills Medicine +1, Nature +6
Senses Passive Perception 9
Languages Common, Orc, Giant, Dwarven, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: Just what you see.


Social Check DCs


Everard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has a long blonde beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: When he was but 4 years old his parents immigrated from the west. Everard was born on a far western forest where he grew up under the tutelage of his father, an expert Bowyer. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Antagonistic, Fearful, Depressed. Bonds: Immigrant. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Everard Ainsworth, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Masterwork Light steel shield.


Social Check DCs


Thomas Denholm, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a brown feathered hat and brown clothes. His long auburn hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.

History: Thomas was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Thomas was left his mother's suit of armor and trained in its use and care. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Insomniac, Hedonist, Shy. Bonds: Job, Military. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Thomas Denholm, Male Human Sorcerer 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 18 (+4)15 (+2)
Skills Arcana +6, Athletics +4
Senses Passive Perception 14
Languages Common, Aquan, Draconic, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 300 gp. Old masterpiece painting (2300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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