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NPC Generator

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Advanced [show]


Anthony Stanford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a tight fitting black shirt and pants. His moppish golden hair is in a traditional bowl cut. His amber eyes peer out from beneath his Stetson black hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's in love; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly. Bonds: Job, Enemies, Has a crush. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Anthony Stanford, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Lance Holton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His red hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Lance studied abroad. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle.

Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Lance Holton, Male Human Rogue 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Athletics +2, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp. Emerald (900 gp). Alexandrite (200 gp). Bloodstone (60 gp).


Social Check DCs


Godfrey Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. He wears a small hat to hide his balding. He has a dull look in his hazel eyes.

Personality: Confrontational and typically high on some drug or another. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the west to a Map Maker, Godfrey learned a great deal about his mother's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has achieved small success as a Map Maker.

Motivation: He is unsatisfied with his job; and doesn't want to be a map maker and was forced into it by his family

Ideals: Optimist. Flaws: Addict. Bonds: In love, Job, Family. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Godfrey Roscoe, Male Human Cleric 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 5 (-3)12 (+1)
Skills Insight -1, Survival -1
Senses Passive Perception 7
Languages Common, Terran, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp.


Social Check DCs


Anthony Watson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He sports a flattop hair cut. This gray eyed easterner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Anthony was born on a far eastern forest where he grew up under the tutelage of his father, an expert Shipwright. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Ugly, Emotional. Bonds: Adventurer, Rich, Immigrant. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Watson, Male Human Warlock 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Deception +1, History +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1000 sp. Gold music box (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Gold music box (1000 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Anselm Jacobs, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black shirt with thin grey vertical stripes and blue pants. His black hair is greasy and uncared for. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Hunter, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Anselm was left his mother's suit of armor and trained in its use and care. He was granted necromantic powers by his dying sister.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Poor, Family. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Anselm Jacobs, Male Human Expert 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Golden yellow topaz (1300 gp). Star ruby (1500 gp). Jade (50 gp). Lapis lazuli (6 gp). 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs

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