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Advanced [show]


Bertram Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright brown suits and hats. He is muscular with a powerful set of arms. His golden hair is braided into rings. His eyes are gray and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.

History: Born in the east his family was never financially stable. Like his mother and his brother before him, after school he went straight into learning to become a Courier. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: To be a Layabout again; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Passionate. Flaws: Lazy. Bonds: Poor, Job, Enemies. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Bertram Staurheim, Male Human Sorcerer 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Athletics +5, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Randal Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black leather gloves, a black jacket, and tight pants. He keeps his golden hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Randal never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic. Flaws: Impulsive, Disease. Bonds: Attractive, In love. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Randal Dayton, Male Human Ranger 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 10 (+0)5 (-3)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Roland Clifton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by teas. His chestnut hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Roland took refuge in the old dungeon and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Poor, Nature. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roland Clifton, Male Human Commoner 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Charles Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. His hair is long and white with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His fierce violet eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Fisher.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Flaws: Impulsive, Antagonistic, Depressed. Bonds: Poor, Job. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Cholmondeley, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Finely wrought small gold bracelet (10 gp). Sapphire pendant on gold chain (700 gp).


Social Check DCs


Jocelyn Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His red hair is braided into rings. His violet unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. A freak accident while working with his Junk Dealer father left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: A deep hatred of drow.

Flaws: Disease. Bonds: Attractive, Guardian, Enemies, Adventurer. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Jocelyn Spaulding, Male Human Expert 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)11 (+0) 14 (+2)11 (+0)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 60 pp.


Social Check DCs

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