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NPC Generator

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Advanced [show]


Tim Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long silver hair kept up in a rat tail. His green eyes peer out from beneath his feathered grey hat.

Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Military, Adventurer. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Dalton, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ernest Tattersall, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears skinny pants and wears a violet and grey robe with the hood down. He keeps his auburn hair in a pixie cut. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Ernest Tattersall, Male Human Wizard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Rodney, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears just a violet suit. He is tall, broad shouldered and powerfully built. His golden hair is thinning but still full. His amber eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Gilbert Rodney, Male Human Aristocrat 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)7 (-2) 17 (+3)16 (+3)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Axton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.

History: Chad was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his brother recently and the two have been together since.

Motivation: He desires power and/or immortality; and regain custody of his daughter

Flaws: Shy, Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Chad Axton, Male Human Monk 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp. Coral (110 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Ashley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He has a slight overbite and is overall scrawny. His golden hair is greasy and uncared for. He has gleaming, smiling blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Healer, Kyle learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: He is wracked by social anxiety; and to be a layabout again

Ideals: Entrepeneur. Flaws: Ugly, Addict, Fearful. Bonds: Job, Rich. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Ashley, Male Human Paladin 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. Deep green spinel (80 gp). Jade (80 gp). Aquamarine (200 gp).


Social Check DCs

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