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Advanced [show]


Thomas Woods, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time. He has styled his white hair well, parting it to the right. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Thomas hails from a village terrorized by gnolls. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: Wants to raise his children well; and he wants to meet his childhood hero

Flaws: Selfish. Bonds: Religious, Enemies, Adventurer, Family. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Thomas Woods, Male Human Rogue 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 3 (-4)11 (+0)
Skills Animal Handling -1, Athletics +4
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Anthony Home, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears blue cloth garments or leather armor. He sports a long silver beard, and similarly colored long hair. He is baby faced.

Personality: He is mildly Human supremacist, though he does not identify as such. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Anthony was born on a far northern island where he grew up under the tutelage of his father, an expert Servant. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and human compassion

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Immigrant, Slave. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Anthony Home, Male Human Wizard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dustin Addington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish golden hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Dustin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Guard.

Motivation: To prove his worth to the world.

Ideals: Justice. Flaws: Impulsive. Bonds: Military, Job. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Dustin Addington, Male Human Bard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 42000 sp.


Social Check DCs


Theobald Ansley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. His red hair is drawn into a tight pony tail with a card scrunchie. His eyes are green.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the east, but his parents moved at a very young age to the south. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by brigands. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Flaws: Ugly, Impulsive. Bonds: Enemies, Immigrant, Slave. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Theobald Ansley, Male Human Monk 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 17 (+3)8 (-1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Anselm Stanley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports red clothing, slightly heavier than average wear. His moppish blonde hair is in a traditional bowl cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. A gifted student he started as a Herbalist, but he got bored and became a Miller. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Wants to open a new tavern; and he has a crush on the local herbalist

Flaws: Mundane, Shy. Bonds: Rich, Job, Has a crush. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Stanley, Male Human Druid 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 400 gp. Rich purple corundum (700 gp). Peridot (50 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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