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NPC Generator

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Advanced [show]


Heward Marston, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown costume with the symbols of magic on his torso. His white hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also hits on women, regardless of circumstances.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by illithids. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and wants a kiss

Flaws: Selfish. Bonds: Has a crush, Religious, Enemies. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Heward Marston, Male Human Cleric 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)9 (-1) 7 (-2)16 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Arnold Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His black hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the north. His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Poor, Nature. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Arnold Nibley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp. Red-brown spinel (120 gp). Amber (120 gp). Zircon (80 gp).


Social Check DCs


Hunter Huxley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears dark leathers with embroidery. He has a hunchback. His white hair is greasy and uncared for. His blue eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Hunter Huxley, Male Human Adept 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Golden yellow topaz (1600 gp). Deep blue spinel (1600 gp). Deep green spinel (70 gp). Alexandrite (1600 gp).


Social Check DCs


Solomon Compton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is auburn and curly. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical, Fighting. Flaws: Ugly, Antagonistic, Racist. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Solomon Compton, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Bernard Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear yellow tank tops with tan pants. His silver hair is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a daughter. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Bernard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Flaws: Ugly, Insane, Selfish. Bonds: Mentor, In love. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Gresham, Male Human Sorcerer 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills History +6, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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