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Advanced [show]


Gerald England, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a violet and blue handkerchief worn on his right side. His hair is chestnut and curly. His amber eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Map Maker, Gerald learned a great deal about his father's area of expertise. His childhood dream was to be a Miner, but he was a colossal failure. He has taken up work as a Map Maker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to be a miner again

Flaws: PTSD. Bonds: Poor, Attractive, Adventurer, Job, Enemies. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Gerald England, Male Human Warrior 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Balimaar Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His chestnut hair is unkempt and raggedy. His eyes are blue and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.

History: Balimaar was raised in a hard working conservative environment. A freak accident while working with his Spy mother left him crippled. He has achieved small success as a Locksmith.

Motivation: He is unsatisfied with his job; and he feels kind of lost in life

Flaws: Ugly, Depressed, Impulsive, Disease. Bonds: Poor, Job. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Balimaar Conway, Male Human Bard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)7 (-2) 13 (+1)8 (-1)
Skills Investigation +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 pp. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Justin Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He wears his white hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered dancing. He left for the north, certain he would find work there.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Joker, Entrepeneur, Artistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Justin Chatham, Male Human Monk 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 16 (+3)9 (-1)
Skills Arcana +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Anselm Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His hair is blonde and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Athletic, Artistic. Bonds: Attractive, Adventurer, Rich. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Anselm Enfield, Male Human Sorcerer 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 300 gp. Jet (40 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Reid, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length blonde hair. His eyes are green and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the north to a Glassblower, Gomory learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Glassblower soon after.

Motivation: He doesn't get along with people that don't share his tastes; and to be a roofer again

Ideals: Passionate, Impeccable. Flaws: Ugly. Bonds: Poor, Military, Job. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Gomory Reid, Male Human Rogue 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs

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