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Advanced [show]


Patrick Wade, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely tan suit with blue socks and a vest with buckled shoes, and sports empty pouches on his belt. His head has been shaved. His eyes are a pleasant amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his brother recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Patrick Wade, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Randal Davenport, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His blonde hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has all his life been fascinated with writing.

History: Gifted from a young age, Randal studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Shepherd job and began his own company from there.

Motivation: To end his boredom; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Randal Davenport, Male Human Warlock 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Arcana +6, Deception +4
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 50000 cp. 4 Tanglefoot bags. 1 Everburning torch. 3 Holy water.


Social Check DCs


Gunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is auburn and very short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Fisher, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Adventurer, Poor. Occupation: Priest

Voice: American accent

Attributes [hide]

Gunter Mitchell, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 500 sp. Lapis lazuli (13 gp). Rose (30 gp). Amethyst (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bernard Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered shortspear and tarnished dagger as well. He wears a top hat to hide his balding. His gray eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Extrovert, Logical. Flaws: Hedonist. Bonds: Nature. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Bernard Bentham, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 18000 sp.


Social Check DCs


Wymar Marley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a brown collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a Stetson hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Gifted, Joker, Persistence. Flaws: Mundane. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Wymar Marley, Male Human Barbarian 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 18 (+4)10 (+0)
Skills Performance +2, Survival +6
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 22000 sp. Alexandrite (1000 gp). Bloodstone (40 gp).


Social Check DCs

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