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NPC Generator

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Advanced [show]


Gerard Walpole, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is renowned for his bright black suits and hats. His golden hair is long and unkept. He has gray eyes.

Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of brigands; and he seems to be bored by most things

Flaws: Ugly, Shy, Selfish, Mundane. Bonds: Immigrant, Enemies. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Gerard Walpole, Male Human Barbarian 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Gilbert Harper, Male Human [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His blonde hair is cut short. His green eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Barkeep and found it very stressful. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker, Professionalism. Bonds: Poor, Slave, Job. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Gilbert Harper, Male Human Ranger 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)16 (+3) 14 (+2)18 (+4)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Celestial, Giant, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Manfred Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a Stetson hat to hide his balding. He has blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Manfred Gyula, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Fire opal (700 gp). Jade (160 gp). 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Peter Browning, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. With a patchy black beard and wild black hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Rich, Attractive. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Peter Browning, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 12 (+1)16 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2400 sp.


Social Check DCs


Ralf Tindall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light tan in addition to tight pants. His moppish red hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Ralf was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ralf took refuge in the ruined castle and found the beat up sword and armor he uses now. He struck the Armorer job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Flaws: Ugly, Shy, Greedy. Bonds: Military, Job, Nature. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Ralf Tindall, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 8 (-1)9 (-1) 11 (+0)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Freshwater pearl (12 gp). Chalcedony (30 gp).


Social Check DCs

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