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NPC Generator

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Advanced [show]


Heward Tatum, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is wearing a long, red, dusty cloak. He has a hunchback. He keeps his long blonde hair kept up in a rat tail. His gray eyes peer out from beneath his Stetson red hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Flattery will make him almost putty in your hands.

History: The child of eastern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Disciplined. Flaws: Ugly, Selfish, PTSD. Bonds: Immigrant, Debt. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Heward Tatum, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. 7 Acid flasks. 1 Thunderstones.


Social Check DCs


Manfred Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with tan socks and a vest with buckled shoes. He has shaved his head bald. His fierce hazel eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.

History: When he was but 7 years old his parents immigrated from the east. He was an apprentice working in his mother's forge. He has achieved small success as a Carter.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Joker, Gifted, Impeccable. Bonds: Immigrant, Job. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Barclay, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Henry Branson, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Rich. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Henry Branson, Male Human Barbarian 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 11000 sp. Alexandrite (1500 gp). Aquamarine (1500 gp). Eye agate (11 gp). Deep green spinel (160 gp).


Social Check DCs


Dustin Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has a chestnut handlebar mustache and slicked back chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Pinkerton, Male Human Commoner 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Reynard Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His auburn hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Reynard was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Blacksmith. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels kind of lost in life; and to settle down with his crush

Ideals: Justice, Optimist. Flaws: Depressed. Bonds: Job, Has a crush. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Reynard Garrick, Male Human Monk 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)13 (+1) 16 (+3)17 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs

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