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NPC Generator

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Clerebold Home, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His red hair is braided into rings. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.

History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and wants a kiss

Ideals: Philantrophist. Bonds: Rich, Attractive, Mentor, Has a crush. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Clerebold Home, Male Human Adept 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +0, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1000 sp.


Social Check DCs


Shane Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His silver hair is drawn into a tight pony tail with a clover scrunchie. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Performer.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Family, Job, Adventurer. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Shane Oakley, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Diggory Presley, Male Human [Permalink]

Personal [hide]

Description: This southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his broad pastel hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Diggory's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Presley, Male Human Paladin 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 12 (+1)14 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 20000 cp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.


Social Check DCs


Ralf Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears a broad hat to hide his balding. His fierce gray eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He was granted necromantic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Mentor, Religious. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Ralf Denholm, Male Human Monk 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven, Gnome
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1000 sp. Solid gold idol (1000 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item.


Social Check DCs


Trey Coombs, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears skinny pants and wears a violet and white robe with the hood down. His hair is silver and curly. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He struck the Stableman job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Coombs, Male Human Cleric 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs

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