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NPC Generator

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Advanced [show]


Anselm Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear black clothing when he does not wear armor. His black hair is knotted and matted. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Anselm Kimberly, Male Human Bard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anselm Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with broad hat. He has white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.

History: He was born at the edge of vast island. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: To protect his home; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Guardian, Nature, Adventurer. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Winthrop, Male Human Monk 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)10 (+0) 14 (+2)17 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kody Atherton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears baggy red pantaloons and a white scarf. His head has been shaved. His brown eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Ugly, Insane, Depressed. Bonds: Military. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Kody Atherton, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Everburning torch. 1 Thunderstones.


Social Check DCs


Balimaar Adley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white cloak and cross-gartered grey stockings. His golden hair is styled in orderly dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the north, certain he would find work there.

Motivation: He seems to be bored by most things.

Ideals: Logical. Flaws: Mundane. Bonds: Immigrant, Attractive, Religious. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Balimaar Adley, Male Human Monk 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Atherton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tight fitting grey shirt and pants. His blonde hair is kept up in a ponytail inside a small hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Insane, Antagonistic. Bonds: Religious, Rich, Job. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Guy Atherton, Male Human Aristocrat 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5

Possessions: 100 gp.


Social Check DCs

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