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NPC Generator

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Advanced [show]


Aldous Spalding, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown armored body suit, with a simple grey line shooting up and back down. He has silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Aldous Spalding, Male Human Rogue 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 9 (-1)7 (-2)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Hamilton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. His silver hair has been sun bleached extensively. His green eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Frederick is combative with any and all who dare try his patience in the slightest.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He became a Fletcher soon after.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Justice. Flaws: Selfish, Mundane. Bonds: Nature, Job. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Frederick Hamilton, Male Human Barbarian 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Golden yellow topaz (400 gp). Aquamarine (400 gp).


Social Check DCs


Peter Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. He has a long chestnut beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Peter Van Es, Male Human Ranger 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 11
Languages Common, Celestial, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 900 sp. A miniature golden chest with tiny emeralds lining the top (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). 3 Smokesticks. 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Wymar Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Nature, Adventurer. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Wymar Hayes, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 2800 sp.


Social Check DCs


Kody Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing, and he perpetually has his whip ready. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes and a green hat with a white feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Kody Winchester, Male Human Wizard 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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