Frederick Hayley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large violet jacket, and is pretty ugly. His white hair is slicked back into a classic pompadour. His eyes are green and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Frederick is combative with any and all who dare try his patience in the slightest.
History: When he was but 8 years old his parents immigrated from the west. Like his father and his brother before him, after school he went straight into learning to become a Glassblower. He's since become an addict/alcoholic.
Motivation: His religion dominates his actions; and further expansion of business
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Job, Immigrant, Religious. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. White pearl (80 gp). Aquamarine (400 gp). Rock crystal (40 gp). 3 Holy water.
Theobald Cromwell, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears skinny pants and wears a brown and pastel robe with the hood down. His silver hair is matted, messy, and big. His blue eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Theobald studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Cory Adley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his lance ready. He is bald on top and has large blonde tufts of hair around his ears. His face is scarred and worn.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.
History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Goblin, Abyssal, Ignan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Moss agate (14 gp). Golden yellow topaz (1200 gp). 1 Minor magic item.
Nicholas Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is long and unkept. His fierce hazel eyes like to dwell on things.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.
History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Rich, Adventurer. Occupation: Courier
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). A delicate silver chain set with a tourmaline (40 gp). 1 Minor magic item.
Trym Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears skinny pants and wears a tan and yellow robe with the hood down. His blonde hair is styled in orderly dreadlocks. His eyes are a pleasant violet.
Personality: Eccentric and domineering, Trym will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is content; and wants his loneliness to end
Ideals: Extrovert, Fighting. Flaws: Mundane. Bonds: Has a crush, Nature. Occupation: Mayor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 100 gp.
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