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NPC Generator

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Advanced [show]


Heward Stanford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright golden hair and a scraggly beard. His ears are large.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Heward has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Addict, Disease. Bonds: Rich. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Stanford, Male Human Aristocrat 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 6 (-2)12 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Tiger eye turquoise (4 gp). Golden yellow topaz (200 gp). Amber (90 gp).


Social Check DCs


Trym Bradly, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black vest and prefers red and white shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His red hair is cut short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He enjoys reading and quiet.

History: He got into the Bellfounder business at a young age. Trym was born on a far southern plains where he grew up under the tutelage of his father, an expert Bellfounder. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Trym Bradly, Male Human Ranger 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)7 (-2) 12 (+1)16 (+3)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 3000 sp. Chalcedony (50 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his blue robe and has his monstrous two handed axe always slung over his shoulder. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Jocelyn Wakefield, Male Human Monk 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


William Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor, and he perpetually has his scimitar ready. He has shaved his head bald. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Adventurer, Religious. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

William Hayden, Male Human Wizard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Don Compton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his auburn hair well, parting it to the right. He has violet eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses divination through singing.

History: Born in the north to a Assassin, Don learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.

Motivation: He's looking for his big break; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Family, Job, Adventurer. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Don Compton, Male Human Expert 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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