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NPC Generator

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Advanced [show]


Kyle Home, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Kyle Home, Male Human Rogue 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)8 (-1) 15 (+2)10 (+0)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 400 gp.


Social Check DCs


Frederick Graeme, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears bulky tan painted plate armor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is irascible and easily irritated. He works hard and plays hard.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He wants to get laid; and he's in love

Flaws: Antagonistic, Hedonist. Bonds: Poor, Immigrant, Has a crush. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Frederick Graeme, Male Human Wizard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Alexandre Northcott, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a white cloak and cross-gartered brown stockings. His black hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Alexandre will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Bookbinder but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Bookbinder.

Motivation: He would like to get married and retire; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Pacifist, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Alexandre Northcott, Male Human Wizard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Tiger eye turquoise (4 gp). 1 Minor magic item.


Social Check DCs


Thomas Kendal, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. His auburn hair is styled in orderly dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Thomas was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Immigrant, Rich. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Thomas Kendal, Male Human Monk 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)9 (-1) 17 (+3)16 (+3)
Skills Insight +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Jasper (20 gp). Citrine (20 gp). Amber (110 gp).


Social Check DCs


Hugh Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy yellow pantaloons and a white scarf. He wears a broad hat to cover his moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. Like his mother and his brother before him, after school he went straight into learning to become a Bellfounder. He has worked as a Bellfounder like his mother before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Impeccable. Flaws: Insane. Bonds: Job, Religious, Mentor. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Beitz, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)18 (+4) 10 (+0)13 (+1)
Skills Insight +2, Religion +6
Senses Passive Perception 10
Languages Common, Goblin, Terran, Aquan, Giant
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs

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