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NPC Generator

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Advanced [show]


Raymond Ryland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His red hair is cut short with large spiked bangs in the front. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He receives visions of the future at random moments

History: He was born in the north. After coming to the age of reason, Raymond took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Raymond Ryland, Male Human Monk 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Raymond Acton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears dark leathers with embroidery. His long auburn hair is drawn into a two foot long braid. His eyes are a pleasant amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Raymond took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his music dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Military, Slave. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Raymond Acton, Male Human Monk 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Randal Blankley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His hair is silver and curly. He has gleaming, smiling violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.

History: Randal was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and to protect his home

Ideals: Passionate, Professionalism. Bonds: Attractive, Religious, Family, Guardian. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Randal Blankley, Male Human Cleric 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)12 (+1) 15 (+2)9 (-1)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 7000 sp.


Social Check DCs


Godfrey Carlton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black cloak and cross-gartered green stockings. He is an epitome of beauty. He has a small bristly mustache and wavy brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He feeds upon the attention of others.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: Someone believes him a fraud; and he's looking for his big break

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Carlton, Male Human Expert 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)8 (-1) 10 (+0)13 (+1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20000 cp. Moss agate (10 gp).


Social Check DCs


Trym Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is knotted and matted. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is obsessed with a lost civilization.

History: Trym hails from a village terrorized by illithids. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Revenge.

Ideals: Athletic. Bonds: Attractive, Enemies, Adventurer. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Trym Tattersall, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Athletics +5, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 40000 cp. White pearl (90 gp). Silver pearl (90 gp). Lapis lazuli (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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