Odo Marlowe, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. His long auburn hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: The child of northern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered painting. He now mingles about in high society.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Family, Immigrant. Occupation: Architect
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 37 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1600 gp. Aquamarine (800 gp). Blue quartz (10 gp). Black pearl (800 gp). Violet garnet (800 gp). Jasper (40 gp).
Drogo Weston, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears rags and sports a simple walking cane. His right hand appears badly burned and disfigured. His brown hair is thinning but still full. His eyes are likewise brown.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born at the edge of vast plains. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Sellsword
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Hourglass. 1 Spyglass. 1 Masterwork Musical instrument.
Drogo Mori, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His brown hair is lengthy. His eyes are amber and catlike.
Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and marry his sister to traveling adventurers
Ideals: Extrovert, Gifted. Bonds: Mentor, Family, Enemies. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 33 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 7000 sp. Old masterpiece painting (700 gp). Gold dragon comb with red garnet eye (300 gp). Old masterpiece painting (700 gp). A necklace of small pink pearls (1000 gp).
Dean Southey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a grey collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His moppish white hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants to meet his childhood hero; and many brigands want him driven away
Bonds: Attractive, Enemies, Immigrant, Rich, Adventurer. Occupation: Performer
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 18000 cp. 1 Half-Plate. 1 Banded mail.
Tim Dryden, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case, marred by teas. His hair is cut close to his head. He has green eyes and a tan hat with a green feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Family. Occupation: Stylist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp.
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