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Advanced [show]


Dustin Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His blonde hair has been sun bleached extensively. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Retire the richest man in the east; and he has money and likes to spend it

Ideals: Athletic, Entrepeneur. Bonds: Rich, Nature, Job. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Dustin Oakley, Male Human Cleric 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)18 (+4) 12 (+1)12 (+1)
Skills Arcana +7, Athletics +3
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Infernal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 6000 sp.


Social Check DCs


Gerald Kensley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean yellow cloak covering his clean studded leather. His golden hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker, Justice. Bonds: Attractive, Immigrant, Religious. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Kensley, Male Human Cleric 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Sydney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears dark leathers with embroidery. His hair is short and red. His eyes are violet and beady.

Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature, Rich. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Geoffrey Sydney, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. Red garnet (110 gp). Azurite (9 gp). Golden pearl (110 gp).


Social Check DCs


Tim Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries crossbows. His black hair is heavily combed to the right. He has a dull look in his brown eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Justice. Flaws: Ugly, Insane, Hedonist. Bonds: Poor. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Warwick, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Shane Ryland, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his golden hair up. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Shane Ryland, Male Human Adept 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Performance +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp.


Social Check DCs

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