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NPC Generator

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Advanced [show]


Anselm Sharps, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan tunic with black highlights, and long brown pants that bunch up around his shoes, and sports empty pouches on his belt. His chestnut hair is cut jaggedly and amateurishly. This violet eyed westerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Fighting, Optimist. Bonds: Military, Rich, Job. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Sharps, Male Human Adept 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Godfrey Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has shaved his head bald. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a island tribe. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane, Shy, Impulsive. Bonds: Nature. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Godfrey Hastings, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


William Colton, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting white shirt and pants. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is short and chestnut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.

History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others.

Flaws: Shy, Fearful. Bonds: Rich, Attractive, Immigrant. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

William Colton, Male Human Rogue 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Stanford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a long blonde beard with little hanging trinkets. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Anselm was born in the west. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Many orcs want him driven away; and a deep hatred of orcs

Ideals: Disciplined, Persistence, Optimist. Bonds: Attractive, Enemies. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Anselm Stanford, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Theobald Garfield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has moderate length white hair. His eyes are likewise hazel.

Personality: He hates drow. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he wants revenge against drow

Flaws: Shy. Bonds: Enemies, Religious, Rich, Job. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Theobald Garfield, Male Human Fighter 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)14 (+2) 18 (+4)12 (+1)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Infernal, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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