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Advanced [show]


Shane Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He has a very tight haircut. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.

Motivation: He feels kind of lost in life; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Depressed. Bonds: Family. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Shane Copeland, Male Human Rogue 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Sard (80 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Remington, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a brown tunic with black highlights, and long grey pants that bunch up around his shoes. His auburn hair is unkempt and raggedy. He has gleaming, smiling gray eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: Don was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Flaws: Ugly, Hedonist. Bonds: Poor, Family, Military. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Don Remington, Male Human Monk 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)7 (-2) 15 (+2)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Conrad Spalding, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears black painted combat armor at almost all times. He keeps his golden hair in a pixie cut. His violet eyes dart from person to person.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and further expansion of business

Ideals: Gifted. Bonds: Job, Has a crush, Military. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Conrad Spalding, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 70 pp. Hematite (8 gp).


Social Check DCs


Peter Wesley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bald on top and has large brown tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Peter Wesley, Male Human Sorcerer 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp.


Social Check DCs


Heward Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His long silver hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the west. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Pacifist. Bonds: Immigrant, Religious, Job, Slave. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Heward Copeland, Male Human Barbarian 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Chalcedony (40 gp). Moss agate (4 gp). Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs

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