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NPC Generator

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Advanced [show]


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his left hand. His black hair has been sun bleached extensively. His green eyes peer out from beneath his small brown hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world; and wishes to resurrect an old love

Ideals: Joker, Gifted. Bonds: Attractive, In love, Mentor. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Gentry, Male Human Cleric 9
Medium (6'4") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)8 (-1) 14 (+2)9 (-1)
Skills Intimidation +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1200 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His tied-back hair is chestnut. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He wants to meet his childhood hero; and wants to raise his children well

Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Bernard Coombs, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Stealth +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Gunter Roscoe, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and tends to wear a red poncho over his likewise colored trousers and shirt. His left leg appears badly burned and disfigured. His moppish chestnut hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: Gunter is depressed about a lot of things. He tends to be a nihilist. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gunter was born the youngest of three triplets. He married young, but lost his spouse to illithids. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed. Bonds: Family, Enemies. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Gunter Roscoe, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Half-Plate.


Social Check DCs


Gilbert Blackwood, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He keeps his long golden hair kept up in a rat tail. His eyes are likewise gray. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Adventurer, Nature. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Gilbert Blackwood, Male Human Ranger 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)16 (+3) 10 (+0)14 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Ignan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Staurheim, Male Human [Permalink]

Personal [hide]

Description: This northern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. He has wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his father was called into army service. Diggory was born on a far northern island where he grew up under the tutelage of his father, an expert Crown-heir. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Poor, Immigrant, Military. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Diggory Staurheim, Male Human Cleric 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 1 Average lock. 1 Masterwork Thieves’ tools. 1 Disguise kit. 1 Superior lock.


Social Check DCs

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