Peter Hayley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He tends to wear a large blue jacket. Beneath his clothing is a huge mess of scar tissue. He has wavy golden hair. He wears an eyepatch.
Personality: Peter wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Locksmith profession.
History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: To be a Locksmith again; and meet up once more with his childhood friend
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Slave, Job, Adventurer. Occupation: Detective
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 19 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Infernal, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp.
Manfred Carlton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a red armored body suit, with a simple green line shooting up and back down. He is tall, broad shouldered and powerfully built. He has silver hair. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: To prove his worth to the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Impulsive. Bonds: Military, Rich. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp.
Miles Cason, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his left hand. He has no hair. His eyes are likewise violet.
Personality: Eccentric and domineering, Miles will drive conversation. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Miles never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: In love, Adventurer. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. Sard (80 gp). Zircon (80 gp).
Roland Sydney, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He very much looks the part of a Mercenary. He has a hunchback. His hair is auburn and curly. His green eyes peer out from beneath his small green hat.
Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He is afraid of women and trembles around them
History: He got into the Mercenary business at a young age. He helped his mother out around the business and became quite the natural. He's since become an addict/alcoholic.
Motivation: Sabotage a competitor; and he has a crush on the local server
Flaws: Ugly, Shy, Addict. Bonds: Job, Has a crush. Occupation: Mercenary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10000 cp.
Henry Hackney, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Seamstress, and he perpetually has his halberd ready. With a patchy brown beard and wild brown hair. His green unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He became a Seamstress soon after.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting. Flaws: Disease, Shy, Insane. Bonds: Job. Occupation: Seamstress
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 15000 cp. 1 Half-Plate. 1 Masterwork Heavy steel shield.
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Their contribution stands as a beacon of hope for all adventurers!