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Advanced [show]


Heward Wilberforce, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. His black hair, when down, is lengthy. His gray eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Miller, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently the stress of being a Bather has made it difficult for him to sleep.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Bather

Voice: Raspy

Attributes [hide]

Heward Wilberforce, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 10 (+0)7 (-2)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bernard Garfield, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized opal on his right hand. He has chestnut hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.

History: Bernard lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Beggar, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Bernard Garfield, Male Human Fighter 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)13 (+1) 7 (-2)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Benson, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is dressed in earthy colors with a grey and tan handkerchief worn on his right side. He wears his white hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Impulsive, Fearful. Bonds: Attractive, Rich, Job. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Ernest Benson, Male Human Rogue 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 900 gp. Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is slicked back into a classic pompadour. His eyes are a pleasant gray.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Philantrophist, Logical. Bonds: Rich, Job, Military, Nature. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Solomon Graeme, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Black pearl (400 gp).


Social Check DCs


Balimaar Charlton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown tunic with red highlights, and long tan pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized jet on his left hand. With a patchy black beard and wild black hair. He has several tiny jet earrings on each ear.

Personality: He acts crazy and hedonistic. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.

Motivation: He feels kind of lost in life; and obtaining odd cultural human artifacts is his passion

Flaws: Hedonist, Selfish, Depressed. Bonds: Rich, Military, Adventurer. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Balimaar Charlton, Male Human Adept 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 9 (-1)9 (-1)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Chalcedony (80 gp). Coral (40 gp). Emerald (1400 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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